


It sorta ties in with the notes you find about what happened to her daughter, but it's disappointing to have an event that you can't make a quest out of.

The event in the old city where you talk to the old woman doesn't seem to have any purpose, either. It's also odd how the notes speak of an electric-chair device, but we never see it in practice.Ĩ. but regardless of that, the device resets moments later. Instead of saving the poor girl, the only option is to stop the device. I don't see much point in stopping the torture device in the secret room in the White Cathedral Roof area. Speaking of the Bestiary, it was supposed to display the items dropped by each enemy, but it never does no matter how many items each enemy actually drops after being slain.ħ. There is a constantly present ? entry in the bestiary, possibly from a trap that won't appear in it likewise, the way Devil of Lust is displayed is weird, her sprite doesn't move at all.Ħ. Neither does the rock in the Gorge area that can be pushed down from the platform where you get the Lightningstrike Dagger.ĥ. The explosive barrel in the dark forest area doesn't seem to serve any particular purpose, other than to be an explosive obstacle that can damage you or some enemies.Ĥ. There are available options to "Talk" to Vendetta and use "Player" in the Punishment Room, but neither of them can be selected.ģ. It's as if things could've been implemented there but weren't due to a rush in development.Ģ. There are plenty of places in the game that may contain secrets or collectables (such as above the cave entrance in the ruined village, dead ends atop of rooftops in Ragdum, etc.) but don't contain anything.

Here's a few things that struck me as odd:ġ. I'm only looking for information.Īre we sure that the game is complete and there won't be any other updates?īecause there's a few things that seem.
